Verified by Clutch™ reviews

UI/UX Design for Game Studios and Gaming Products

We design game websites, career pages, onboarding flows and companion app interfaces that players and candidates actually enjoy. Bold visuals, purposeful motion and clear flows – built to turn visitors into players.
We ARE

UX and web design agency for game developers

Cosmos Studio works with game studios and publishers on the digital experiences around the game: marketing and career websites, onboarding, account and store flows, dashboards and companion apps. For Plarium, the studio behind Raid: Shadow Legends, we designed an award-winning career landing page that shows candidates what it feels like to build games there. We bring the energy of the game into the interface without sacrificing clarity, accessibility or loading speed.

TheFWA

3× FWA of the Day

Awwwards

15 awards. 4× Site of the Day

CSS DA

25× UI, UX, Innovation

Orpetron

4× SOTD, SOTM, OWDA

Red Dot Awards

1× Winner Brand identity

CSS Winner

5× Site of the Day, Dev Award

Works

Selected works

Our Process

A UX design partner bringing process, precision, and creative thinking to your product

Timeline & Process

+8 experts
Portrait of a woman with short dark hair wearing a beige blazer against a neutral background.Side profile of a young person wearing a beige baseball cap and a black jacket with a white collar against a plain background.Smiling man with short curly brown hair wearing a dark maroon turtleneck against a beige background.
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Project time: 8 weeks
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Brief
Scope
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Agreement
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Kickoff
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Design
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Delivery
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Support
Our Clients

Who we design for

01

Game Developers & Publishers

02

Mobile & Casual Game Studios

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Esports & Gaming Communities

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Game Tech & Developer Tools

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Gaming Employer Brands

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Launcher & Companion Apps

Trusted by product teams across the US and Europe

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Projects successfully launched for clients

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Years in Web & UX Design

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International Design Awards

About us

A boutique design team that turns ideas into powerful digital experiences

We're not a freelancer who disappears after delivery. Not a 200-person agency where you'll never meet a senior. We're a boutique, embedded design team and the longer we work together, the sharper we get.

Europe based

Remote-friendly team growing fast

Senior team, lasting results

We focus on quality over quantity

A strong team of real humans

Not AI Agents
What we deliver

What You Get

Each stage is clearly scoped and delivered, so you stay in control at every step
01 / Core / In-house

Research & Strategy

  • Competitor and genre benchmark
  • Player and candidate insights
  • Information architecture and user flows
  • Conversion goals for launches, sign-ups and hiring
02 / Core / In-house

Game Web & Product UI

Launch sites, career pages, onboarding, account and store flows, dashboards and companion app screens. Interfaces that match your art direction and stay easy to use.

03 / Core / In-house

Motion & Interaction

Scroll-driven storytelling, animated characters, hover and transition design that make the site feel like the game – optimized so it still loads fast.

04 / Core / In-house

Brand Identity

Logos, key visuals, employer brand assets and social templates that keep the game and the studio consistent across every touchpoint.

05 / Extended / In-house

UI Engineering

  • Frontend built with React, Next.js and TypeScript
  • WebGL and Three.js for 3D, GSAP for animation
  • CMS setup so your team can update content
  • QA, performance tuning and deployment
06 / Extended / Partner network

Performance Marketing

SEO, GEO, and paid acquisition, coordinated through our marketing partners. Brand and performance stay aligned.

Why Cosmos Studio

10 years. 500+ projects. Most clients stayed for years

01

Long-term partnerships

End-to-end product flows for LMS products, e-learning platforms, and education SaaS. Pixel-level craft on the surfaces your users actually touch: onboarding, dashboards, student and teacher portals, edge cases.

02

Senior-only team

Every designer has 5+ years of product design experience. No juniors on client work. Every deliverable goes through Art Director review. You don't manage quality. We do.

03

We think in product

We know what retention, onboarding drop-off, and conversion mean for design decisions. When something looks good but creates friction, we say so.

FAQ

Answered questions

1

What gaming products do you design?

We design game launch websites, career and employer brand pages, onboarding and account flows, store and companion app interfaces, dashboards for game tools, and menu and HUD concepts that follow your art direction.
2

Have you worked with large game studios?

Yes. We designed two landing pages for Plarium, the developer and publisher of Raid: Shadow Legends, including its career website. The designs received several design awards, and the client noted on Clutch that the motion design was exceptional and the level of creativity was more than they expected.
3

Can a game website look spectacular and still load fast?

Yes. We plan animation and 3D from the start instead of adding them at the end. We use compressed video and WebGL only where it adds value, lazy-load heavy assets and test against Core Web Vitals, so the site feels like the game without losing visitors on slow connections.
4

How long does a gaming website project take?

A focused landing page usually takes 2–4 weeks from concept to launch. A multi-page game or studio website with custom motion typically takes 6–10 weeks. After a short discovery call we give you a clear scope and timeline before anything starts.
5

Do you also develop the website?

Yes. Our UI engineering team builds the frontend with React, Next.js and TypeScript, adds 3D and animation with Three.js and GSAP, connects a CMS and handles QA and deployment. You work with one team from the first sketch to launch.
6

Can you work with our in-house art and marketing teams?

Yes. We usually work alongside the studio's art directors, producers and employer brand team. We adapt to your existing assets and brand rules, share progress in weekly reviews and keep everything in shared Figma files.
Book a Discovery Call
lET'S TALK

Start your project with Cosmos™

Drop us a message, Anna reviews every brief personally and gets back to you within one business day. From there it's simple: we align on scope, sign the contract, and book your start date. Fast, clear, no back-and-forth.

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